The Old Prophecy
Welcome to the Old Prophecy.
a word from your gm, the jwoot
So far, the Old Prophecy has served as a sandbox for me to learn all sorts of things about how to be a good GM and how to tell a good story. I’ve adjusted my storytelling pace a number of times and I’m still learning as of yet.
I’ve quickly come to realize that this is an incredibly dynamic story that is merely facilitated by myself. I have created a world that my friends can dive into as characters entirely different from (or similar to) themselves and weave a collaborative tale of politics, relationships, exploration, battle, and most importantly, loot.
I tell my friends who are unfamiliar with the concept of table-top RPGs that this is essentially a group of friends writing a novel, yet experiencing it at the same time. This is why I love the RPG experience. It is immersive and intriguing.
I thank all of you for your continued perseverance as the story takes its course and for being the driving force behind all the exciting events that have thus far transpired.